A rendition of the protagonist on the Doom cover art. In all the games sans Doom II RPG , these protagonists are futuristic marines that are never specifically referred to by name. A different way of referring to each protagonist is as the "player," although this is a technical denomination similar to that of the player character in role-playing games.
And so, the player knows the player isn't the only marine and will see a bunch of other marines that were killed on their missions. The Doom Marine of the classic Doom series originally had no actual name because, according to John Romero , The protagonist is supposed to be the person playing Doom. The only game to give the traditional armored male marine a name is the Doom RPG series in the second however the player can select one of three people, two marines, and a scientist.
Tom Hall and John Romero have since confirmed that he is actually one of the Blazkowicz clan, descended from B. Blazkowicz Doom RPG , and Stan Blazkowicz are two separate individuals apparent clones or relatives this is made more clear by the Doom II RPG comic in which it refers to the Mars Incident , and that there were no known survivors at least no known that UAC was willing to divulge , and Stan Blazkowicz had not previously encountered the demons. There are other Marine characters introduced in some of the Expansion Packs as well.
In the literature, the Marine of Doom novels Flynn Taggart and Doom 3 Novels John Kane are inspired by the Doom Marine character from their respective games but are given different past histories, and events do not follow exactly like the games, including many different outcomes. Taggart story merged details from both Doom and loosely inspired by Doom II taking a different route from the game ultimately Deimos is in hyperspace rather than Hell, with much different set of events and no Daisy, and Demons are actually aliens from another planet.
In the Quake series the classic marine is given the code-name Doom character , and battles alongside and against female marine Crash , and fellow marine Phobos character the latter possibly inspired by one of the four co-op doom sprite skins colors. The introduction of "jump" and "duck" controls in source ports such as ZDoom and Skulltag , although not canon, seem to quash the widespread rumors of the s that the Doom marine was a paraplegic transporting himself by a rocket-powered wheelchair.
In the first two Doom games, the protagonist appears to be left-handed. In addition to gripping his weapons left-handed, he punches with his left fist.
However, this is contradicted by the cover of Ultimate Doom, where he is firing his gun with his right hand while clutching the air with his left. Oddly, the in-game version of the cover shows a near-exact copy of the physical cover but has the Doom marine holding a weapon in his left hand as well.
More likely the marine is ambidextrous as he's seen operating the shotgun weapons with his right hand on the trigger. In Doom 3 , the marine is right-handed, with all the weapons appearing on the right side of the screen. This could have been due to the fact that most shooters have right-handed players, and having a left-handed character could have been disorienting to gamers. In the original series, the protagonist is only ever referred to as "Our Hero" in the game ending, and strategy guides. While the manuals indicate that he is a Marine.
Understandably, many arguments have been made over the proper name for the player characters, or as to whether names would be appropriate at all.
The original story and in-game text screens by id Software are composed in the second person, suggesting that there is no definable "Doom guy" and that the character simply stands for whoever is incidentally playing the game. John Romero has pointed out the main reason for the lack of a name for the game character by stating the following: The less you know about him, the more likely you as the player will feel free to invent your own personality for him.
In the early Doom Bible , a character named Buddy Dacote is described in a way that, of all the characters described, makes him most similar to the game's eventual protagonist. The Doom Bible notes that Dacote stands for Dies at conclusion of this episode , and correspondingly the marine in the finished game seems to die or to be close to dying at the very end of Doom 's first episode, Knee Deep in the Dead , as a result of the final ambush in the dark room after taking the anomaly's demonic teleporter.
According to Tom Hall , Buddy was meant to be the character that foreshadowed bad things ahead through fuzzy HUD transmissions for the player, and occasionally telling what to do. The player was supposed to try and to get to him, and when they did, the boss at the end of the episode shredded Dacote in half. Other products that extend the Doom franchise to provide a name for the main character. The Doom novels roughly based on the classic games give the marine the name of Flynn Taggart.
This name was re-used in the famous Call of Duty series, where the main character was just called "Taggart" for short. In the Doom movie , the name of the protagonist is John Grimm , nicknamed Reaper. Another game from id Software, Quake 3 , includes a playable character named Doom that is presented as an incarnation of the Doom Marine as well as a female version named Crash, and another male marine named Phobos.
Stan also fights the Harbinger of Doom, but although as a boss, there is no direct plot point to his appearance unlike in the original game. John Kane is the marine of the Doom 3 novels and perhaps not coincidentally, the protagonist of Quake 4 is named Matthew Kane.
The mobile version of Commander Keen ties into the MachineGames universe the Keen Twins are son of Billy Blaze, and great-grand children of Terror Billy from the MachineGames universe , and could imply that a version of Doom events might occur in the MachienGames universe as well in the distant future which the Keens might own Doom Marine descendent. If its the same universe established in Doom were cultists run the UAC or another is not known.
It's very important to note that there is little or no official information which states that these protagonists live in the same universe — although some cutscenes in Doom RPG and Doom II RPG imply that all Doom games happen in the same universe. Tom Hall has confirmed that Wolfenstein, Commander Keen and Doom all occur in the same universe all following the Blazkowicz family.
Some evidence, such as the resemblance of Doom Marine B. Similarly the Doom 3 BFG Edition manual suggests that the characters from several games are the same individual, and they represent his adventures:. Interestingly the introduction seems to go as far to possibly suggest that the marine in Resurrection of Evil is the same marine as from Doom 3. This would mean that he knows more about the previus incodent than he first seams to it is possible that his curiosity of the previous incident Is referring to what happened with the Martians, rather than the invasion a years ago.
However, it also seems to imply that the Bravo Marine in Lost Mission is the same marine, but this is impossible as its timing overlaps with events of Doom 3 only 6 hours into the invasion, presumably around the time that the Marine witnesses Bravo Team get destroyed.
One possible way to explain this is that the marine was included into bravo team during Doom 3 and The Lost Mission actually takes place after Doom 3 or between his fight with the cyberdemon and his rescue, while the cutscene in the beginning is a flashback.
This is a stretch though. However it is supported by Resurrection Of Evil as it mentions that there was only one survivor of the previous incident. This would however beg the question of why Richard Myers wasn't counted.
But its possible that with is position being so top secret that his whereabouts were kept from public knowledge. However, backstory for Doom II would imply that he is at least a separate individual than the one from original Doom as each reach earth by different methods. However it is also possible that the marine returned to Mars after returning from Hell. This is most likely true as most official sources seam to say that they are the same.
Classic Doom originally followed the story of a Marine or Marines Doom II has a different backstory stopping invasions throughout the Solar System around the year though this was apparently retconned to the 22nd century with later releases Doom RPG most noteably.
The official guide states former sargeants are those he once knew and hated possibly in reference to the superior officer he left in a body bag , and it implies they are ranked above him. The original box art portrays the protagonist as a rather muscular man wearing green armor as well as a light brown space helmet that partially conceals his facial features yet his facial appearance is still revealed from the very start of the game as the status bar face.
The player's in-game avatar , as seen in multiplayer mode and in the ending to Doom II , is based on this depiction. Doom Marine fighting The Spider Mastermind. He escaped in a drop ship back to earth, only to discover it had come under attack. He is often considered to be the same marine as the one from Doom, however this creates a plothole because the marine from Doom 2 returned to Earth from an invasion on Mars while the marine from Doom teleported back to Earth from Hell.
Its possible if they are the same marine that he was called back to Mars to deal with the invasion and while there the invasion on Earth started. This would mean that Thy Flesh Consumed took place after his return from Mars rather than right after Inferno. He joins other marine troops to stop the invasion on Earth. When the remnant population of Earth and their ships are trapped on the starport controlled by demon, the Marine and other soldiers goes there to deactivate the force field which contains the last spaceships. Since he had other Hell encounters in the past, the Marine is the only one who survives on the starport.
After he reaches a demon outpost, he manages to free the spaceships on MAP 'O' of Destruction , thus becoming the only human left on Earth. After this, the Marine seems to accept his fate and wait for death. After the spaceship's sensors locate the center of the invasion, which is located on the Marine's hometown, he abandon his suicidal waiting and goes there to stop Hell on Earth forever. However, after he reaches the main gateway on MAP Gotcha! This Hell is sightly different from the one on the original Doom, since it has some demonic urban building - probably part of Earth inside Hell dimension.
There, he discovers the Icon of Sin , the biggest demon he has ever seen, who is capable of creating demons and possibly the leader of Hell. After the destruction of Icon of Sin, the Marine returns to Earth to help rebuilding it, and Hell is left in ruins. In this versions, the PSX manual refers to the character as the "Soldier". His adventure is a mix of Doom 1 and Doom 2, as one giant campaign.
There, the UAC is conducting experiments to close the link between our universe and Hell, and after some successful tests, the base is invaded by an enormous demon ship, which invades the base and kills all personnel, with the exception of the Marine. He, once again, manages to go to Hell and destroys the Icon of Sin again.
A year later, in the The Plutonia Experiment , its learned that the UAC finally found a way with the quantum accelerator to close all the seven gateways between Earth and Hell. But when the Icon Of Sin returns once again, he leads yet another demon horde and manages to keep one gateway open, he began a full scale Earth invasion. The Marine manages both to recover the quantum accelerator prototype and to destroy the Icon Of Sin, which leads them to believe that Hell would be back as the place that only the bad people go when they die. The cult classic returns, 22 years after its bit debut.
In this follow up to DOOM II, you'll fight through denomic hordes, hunt down the Mother of Demons, and stop Hell's invasion as you battle more than 30 action-packed levels! After this, the Marine accepts his fate of eternal confrontation with demons and decides to close the gateway between Hell and our universe from inside, thereby staying in Hell forever to prevent any further invasions once and for all.
Some fans speculate that Doomguy, in the reboot , became Doom Slayer after the events of Doom 64, the background information given for "Doom Slayer" in Quake Champions may further support this theory. The developers have further said that The Lost Levels campaign is meant to further link Doom 64 with Doom His background remains a mystery although he appears to have a rank of a "Corporal", as heard from a member of the rescue team in the final cutscene. He also recently arrived on Mars as a replacement for "Corporal Allen", who was shipped back to Earth for psyche problems.
Unlike in the original series, the player can "talk" to various people. Most of them do not say much - other than that they are busy and the UAC base is a frightening place, but a few, such as Sergeant Kelly , give the player some briefing regarding his mission, especially after the the forces of hell invade the UAC base. Even on these "chatting" occasions, however, the player character is addressed simply as "Marine" and remains silent, either because most of the discussion is about his orders this is a similarity to the Half-Life series , or due to the silent protagonist narrative.
Although the marine never truly speaks, he utters grunts of pain when injured or a scream when killed and he coughs when in contact with poisonous gas. The Marine is depicted as tough and fearless in the game's cut scenes. He rarely shows any fear or panic, despite the increasingly horrific events occurring around him, including several bizarre and disturbing psychic visions. Throughout his entire ordeal, he is only seen once showing a brief moment of fear, stepping back slightly and appearing to mouth a curse when he first encounters the towering Cyberdemon.
Perhaps Doom 3 is roughly the prequel. But how Doom I and II fit into its not known they were originally chronologically set a century before. Blazkowicz , and another that he's a clone , and he is said to be the same protagonist of the original Doom from the classics and Doom 3 according to the Doom RPG website. It is strongly implied by background story and UAC website that it probably takes place after events of Doom 3. It is his return to Mars after recovering on Earth. Although they use the same HUD bar, it is not the Doom II RPG's Marine as that prologue of that game makes it clear that they are sent to investigate the Mars Incident as there were no known survivors, before having their own issues during a stopover on the Moon.